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Card illustration "From beyond" and some random stuff
Card illustration “From beyond” useful spell π “Photocopies” study, lots of fun and tricky! This dude here is Vinculus from the tv-serie “Jonathan Strange and Mr Norell.” Seen every episode and I like it! Got cool atmospheres and dig the mix of history and fantasy.Β Random robots from sketchbook, ink and copic markers.Β Kalas! Take Read more
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New card illustration "TΓ€mjaren" and other stuff
Wehoo, its done π had lots of fun painting it. Don`t want to spoil to much background lore yet. :). And I want the viewer to kinda figure stuff out.Β Larger version of it πΒ Some loose movie screen-cap warmups, really fun and I set a timer just to not give in to details. And Read more
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New card illustration "Sleeping giant" and update on the scifi project.
Larger version of the creature card for the game. Lots of fun working on this big guy, special treasure is available if you are willing to take the risk. New device “ceres 2000” for the scifi project. Modeled in catia v5 and rendered in keyshot and then textured in photoshop. Lots of fun!Β Made a Read more
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Illustration dump, Marshland rotlurker and some studies.
New card illustration! π Bigger version, really had fun working on it. My process has shifted some, nowadays I always start doing the line work. Its a good practice, to have the main frame somewhat done before I go into color and value.Β Warm up study on a croc, fun trying to copy the photo Read more
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Updated! An alien study, characters and ps trickery π
From the Prometheus movie π Character illustration, had a blast working on it. Some world building for the Blisterrot project, he is the Occult Sermonizer. They dwell in the first levels of the Catacombs. Here are some of his minions, great fun to paint these gnarly ones, streamed some new sketches on Twitch if you Read more
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Ps trickery and cool movies
“General” #3 “Wurlocke” #2 “Theef” #1 Having some fun with photoshop and photomanipulation. Really fun to try and make it look good and mix different photos. Usually start with a base that I manipulate with liquify and then put on some texture and mixing it together. They are made to work as concepts for a Read more